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If you have painting or 3do skills and want to help us with our tracks, contact us!
We are looking for:

  • painter(s) for billboars/signage/trackside objects etc.
  • 3do creator for new objects around the track.
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  • The document must be published before downloading.
Daytona Revamped

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file icon Daytona Revamped Night 2007hot!Tooltip 03/04/2008 Hits: 5550

It wouldn\\\'t be the Fourth of July without a little fireworks, and in Daytona Beach, Florida, no fireworks are bigger or better than the ones that go off when the green flag drops on the Pepsi 400 at the legendary Daytona International Superspeedway.

Enhancements:

1) Muli- groove racing: Balanced inside and outside grooves allow for realistic Daytona style racing. Set your car up to run the bottom, or the top, and race your way to the front.

2) Enhanced AI: The AI searches the track high and low, looking for the fastest groove and best line in their quest to keep you from victory lane. Cars work together, and pass on the inside and the outside lines. AI cars also get more and more racey as the end of the race nears. Be careful of the big one.

3) Revamps Pit Road protocols: New pit entrance and exit settings make for the most realistic pit roads to date in a Nascar sim.

4) Realistic Speeds and Lead Changes: Gone are the days of running 205 around Daytona and seeing 100 lead changes a race. Daytona Revamped sports speeds just slightly over what the cars ran in the 2007 Daytona 500, and sports the same amount of lead changes, even in a simulated AI race.

5) Distinctive Racing Styles: Cup, Busch and Truck series all have their own style of racing, each reflecting the current aero packages on their cars. Cup has more single file racing, Busch runs alot of three wide, and the trucks are just plain wild.

6) Updated Lighting and Shading: Light poles have been added around the track, as well as in the infield in turns 1 and 2

7) Pepsi 400 Ball- The track has been updated with Pepsi 400 signage in the infield, and a NR2003 first: The Pepsi ball outside of turn four

8) Issues regarding cars bouncing off the walls coming off the turns have been addressed, the Safer Barrier transition in turn 3 has been fixed, patches have been added to the track in turns 1 & 2.

YOU NEED THESE FILES TO MAKE THE TRACK WORK!!!
http://www.revampedreloaded.com/revamped/index.php?option=com_docman&task=doc_download&gid=49&&Itemid=58

The track has a seperate folder called FPS savings. Using 3do\\\'s from this folder should save you a few FPS.

In the player.ini file turn fog to 0 (look for this line in the [Effect] section: fog=0 

Credits:

Pit entry/exit lights:
By Ian-S (aka Smiffy) at V8Thunderonline.co.uk NR2003 League.

Beta testing and providing feedback and ideas:
Leo Graae
David Smith

Trucks in the Shared folder update:
Bill Hawk
Todd

Logo around the track:
Ian-S (smiffsden.com)
Bill Hawk (for converting the to a .tga file so I can use it)
David E Holak for the Daytona grass logo

.stp logos:
David E Holak

file icon Daytona Revamped 2009 event 2hot!Tooltip 07/19/2009 Hits: 1619

Credits:

Pit entry/exit lights:
By Ian-S (aka Smiffy) at V8Thunderonline.co.uk NR2003 League.

Beta testing and providing feedback and ideas:
Leo Graae
David Smith

Trucks in the Shared folder update:
Bill Hawk
Todd

Logo around the track:
Ian-S (smiffsden.com)
Bill Hawk (for converting the to a .tga file so I can use it)
David E Holak for the Daytona grass logo

.stp files
David E Holak

YOU NEED THESE FILES TO MAKE THE TRACK WORK!!!
http://www.revampedreloaded.com/revamped/index.php?option=com_docman&task=doc_download&gid=49&&Itemid=58

In the player.ini file turn fog to 0 (look for this line in the [Effects] section: fog=0 

Credits:

Pit entry/exit lights:
By Ian-S (aka Smiffy) at V8Thunderonline.co.uk NR2003 League.

Beta testing and providing feedback and ideas:
Leo Graae
David Smith

Trucks in the Shared folder update:
Bill Hawk
Todd

Logo around the track:
Ian-S (smiffsden.com)
Bill Hawk (for converting the to a .tga file so I can use it)
David E Holak for the Daytona grass logo

.stp logos:
David E Holak

file icon Daytona Revamped 2009hot!Tooltip 02/15/2009 Hits: 5196

YOU NEED THESE FILES TO MAKE THE TRACK WORK!!!
http://www.revampedreloaded.com/revamped/index.php?option=com_docman&task=doc_download&gid=49&&Itemid=58

In the player.ini file turn fog to 0 (look for this line in the [Effects] section: fog=0 

Credits:

Pit entry/exit lights:
By Ian-S (aka Smiffy) at V8Thunderonline.co.uk NR2003 League.

Beta testing and providing feedback and ideas:
Leo Graae
David Smith

Trucks in the Shared folder update:
Bill Hawk
Todd

Logo around the track:
Ian-S (smiffsden.com)
Bill Hawk (for converting the to a .tga file so I can use it)
David E Holak for the Daytona grass logo

.stp logos:
David E Holak

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Donation

Monthly Goal: $30
Left to go for January: $2

Latest donators: William Blackham $30
Edward Wernsing $10
Robert Rodier $70
Ernest Creek $20
Thanks!
Donated amount will be updated with a small delay

Enter Amount:

Coming Releases

Atlanta night 2009:
Date: delayed

Phoenix 2009 (chase edition)
Date: 01/03/09

Homestead 2009 (chase edition)
Date: TBA

Polls

Do you race with the Chassis 5 track.ini?